![]() ![]() Race Humans Elves Dwarves Orcs Dark Elves Troll Wood 2 3 0 0 5 5 4 4 4 3 3 3 4 4 Stone 1 0 4 3 0 1 0 1 0 1 0 0 2 1 Food 1 1 1 2 2 2 3 3 1 1 2 1 2 3 Dominating moment Mid-Late Mid-Late Early-mid Early-Late Mid-Late Early-mid Sectors before T2 4+ 3 04-May 5+ 04-May 02-Mar Click T2 (min) 07-Oct 05-Aug 08-Oct 08-Oct 08-Oct 07-Sep Click T3 (min) Dec-15 15-18 15-18 Dec-14 15-18 / Unique eco Market Forester/Upgrades / No military building Endless souls / Upgrades Endless scrap/off. Moon temple Humans Numbers for clicking T2/T3 depend on the map size. For example, for Orcs, the 2nd build implies 5 wood 1 stone and 2 food in the main base. The resource columns are meant to be read vertically. The next chapters go into deeper details for each race. This table shows a quick comparison how each race behaves, and how they were designed to be played. ![]() This is used for your best technologies and units. This is used for technologies and advanced units A unique T3 resource for each race. Iron, which is the T2 resource (except for trolls, who have Scrap). This is used for buildings and basic units. Each race has 5 resources to manage – Wood, stone, food, which are the T1 resource. SpellForce Conquest of Eo game has 6 different races. Final Army SpellForce Conquest of Eo Classes Guide. ![]()
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